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Game Details

Date/Time: TBA
Location: TBA
Score:
Winner: Mister Miracle (Scott Free)
Name: Molecule Man
Seed: 8
Powers

* Molecular Manipulation - Possesses the ability to manipulate all matter and energy on a molecular level. He can use his power to reconfigure all forms of matter into different substances and forms and can change matter to energy and back again, although he's not very good with complicated items like electronics or plumbing. He can also open up worm holes through hyperspace and traverse them, thus travelling faster than light.
Name: Mister Miracle (Scott Free)
Seed: 9
Powers

Whatever super-powers he had are gone, after he had the wizard Shazam take them away. After undergoing the Fourth world ritual to unlock his god-power Mister Miracle now wields the abilities every new god is naturally born with and new abilities.

New God Physiology: These New Gods have evolved due to their close proximity to the Source, a primeaval energy, believed to be one of the ultimate foundations of the Universal Expression of Energy, along with their superior technology, into beings of genetic stability and evolutionary perfection. The denizens of New Genesis are stronger, faster, and smarter than homo sapiens, despite their resemblance to the same.

Immortality: Like few other of the New Gods, Mister Miracle is functionally immortal, having ceased aging physically near the age of 30. Unless he falls in battle, Mister Miracle is immune to the ravages of time, and could easily live for thousands upon thousands of years.

Invulnerability: He is resistant to blunt trauma like punches, kicks, and blows from weapons like bats and maces, though not -completely- immune; unless the blows a dealt by a being with similar or greater strength than Barda, there just isn't a chance of injury. However, his invulnerability does not extend to bullets, laser-blasts, or other piercing/slicing weapons - his invulnerability is more akin to that of an Amazon, rather than a Kryptonian.

Superhuman Strength: While Mister Miracle's strength as a New God is naturally greater than that of a human man of his (approximate) build and stature who engages in regular intensive exercise, his exposure to the Generation Matrix enhanced that twenty-fold. His strength can me measured in the hundreds of thousands of tons.

Superhuman Stamina: Mister Miracle's stamina and endurance is nothing short of amazing. Due to the naturally exhausting and extensive rigors of his life on Apokolips, Mister Miracle is able to manage his stamina on a certain amount of rest and sustenance (more than minimal) so that it seems he is able to constantly function, though this is not entirely the case. Tied directly to his strength and invulnerability, even his immunity to a certain extent, Mister Miracle can actually function at peak efficiency for almost 48 hours before needing to eat and rest off the stress.

Superhuman Reflexes: Like all New Gods, Mr. Miracle has a highly developed nervous system. His reaction speed and eye-hand coordination is superior to a normal human's. Scott can move fast enough dodge a bullet before the gun fires and react with blinding speed.

Superhuman Immunity: Scott has an extremely evolved immune system. It explains how he was able to survive on Apokolips for years without dying of a dozen diseases and toxins. In addition, having survived on Apokolips means he has developed immunity to a number of toxins and diseases.

Superhuman Coordination: Mr. Miracle possesses remarkable sense of his body. He can pick a lock with his mouth or wriggle his way out of a straitjacket while Oberon throws knives at him. He can use each muscle of his body in isolation. This makes him incredibly dexterous and allows him to perform many athletic skills as though he had years of training.

Alpha Effect: the antithesis of Darkseid's Omega Energy. the Alpha Effect. Its powers seem to cancel out or undo Darkseid's Omega Effect.

Anti-Life Embodiment: Mister Miracle also has the complete Anti-Life Equation, the Anti-Life Equation is said to give the being who learns it power to dominate the will of all sentient and sapient races. It is called the Anti-Life Equation because "if someone possesses absolute control over you - you're not really alive." but he refuses to use it as it reduces other beings to mindless slaves. Most recently in the anger for the Death of Barda and his friends, Scott has revealed he possesses greater power as the embodiment of the Anti-Life Equation, this power for all purposes allows him to warp reality, space, time, matter and antimatter on a cosmic level. The ability is apparently fueled by rage and negative emotions which scott himself doesnt have a personality for normally.
Abilities

Master Escapologist: Mr. Miracle is the World's Greatest Escape Artist . He can escape most bindings in his sleep. In fact he has passed beyond unconscious competence in the realm of metacognition. He is aware of the unconscious procedures he's mastered and can modify them in their use with other skills or to use new knowledge. He is marginally better at escapes than the Batman, though it would take another expert to make that determination. Much of his skill is the result of his advanced nervous system. Scott has studied the science of traps. He could probably make the Joker green with envy. In addition to building traps, Scott can invent new ones using primitive or Fourth World tech. Mr. Miracle usually knows as much about a trap as the builder. As a corollary Scott is very knowledgeable about security and jails. He learned from the best on Apokolips.

Skilled Combatant: Scott Free is a pacifist and never uses violence unless all other means are exhausted. That doesn't mean he's a pushover. While he is not as skilled as the Blue Beetle or Black Canary, he does know martial arts. In combat, Mr. Miracle often uses his acrobatic skill and extraordinary leaps and flips to outflank opponents and his enhanced reflexes to dodge attacks. Scott is a good marksman but not familiar with thrown or melee weapons. They can hurt people.

Universally Knowledgeable: Scott has seen a lot of the Universe. He is knowledgeable about the Fourth World and much of our Universe. He can navigate a star ship or use a Boom Tube. He knows the people and places of New Genesis, Apokolips and Earth. He also has a working knowledge of many areas of Earth from his years on tour.

* New God Inventive: Himon taught Scott about advanced technology. Scott is an inventor though he usually modifies or improves Fourth World devices and doesn't build totally new devices. He designed most of the equipment in his costume or heavily modified it from standard models. Scott's bugaboo is Earth technology. He keeps trying to apply New Genesis standards to it or modify it with advanced tech. Sometimes he's way too trusting of Earth tech, like propane barbecues. Sometimes he decides a fusion-powered grill would be snazzy. He's not incompetent, he did run a fix-it shop in CT. But sometimes he has lapses into mad science. Scott has no such lapses with League technology or computers. He often divide tech support duty with Beetle.

Expert Performer: Performer: Mr. Miracle is a media star as well as a superhero. He knows how to play a crowd and how to make his escapes look a lot tougher and closer than they are. Oddly this sort of thing comes in handy in superheroics. Scott is a master of escaping, using his stealth skills to sneak away and then reappear at a dramatic moment.

Persuasive: Scott is a glib taker and married life has honed his skills of persuasion. He can also be surprisingly intimidating when he wants to. Part of this is his godly heritage. Part of it is living with Barda. He learned from the best.
 


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